Current Projects
Super Not So Secret RPG by ArtemicGames - 10-08-2013
Super Not So Secret RPG (yes, that's a working title. I hate naming things.) Basic info For PC, Mac, and OUYA* Inspired by old school JRPGs of the 90's, featuring: lots of party members to collect 20 30+ jobs with unique outfits
Malpractice by ArtemicGames - 05-23-2013
Coming Soon! Grab your lab coat, coffee, and clip board - 25 unsuspecting patients are waiting for you to cure them of their aches and ills...or kill them trying. In Malpractice, you take on the role of an
Battle of the Bands by ArtemicGames - 10-08-2013
*Coming Soon* Take charge of building the ultimate band - grab your super-star singers and support cronies, outfit them in the latest in instrument and equipment technology, put together your sweet song list, then battle to the death against
Latest Project Updates
New Stuff - Demos and Downloadables by ArtemicGames - 06-16-2015
Demo 1.2 Version 1.2 of the RPG Demo is now available for download. An extremely helpful Facebook fan found some glaring bugs with triggers in the opening level that have been patched up (seriously, some were super embarrassing and I'm not
Demo Updated - v1.1 Available by ArtemicGames - 01-18-2015
SNSSRPG Demo v1.1 The new version of the demo is finally updated and uploaded, with these following changes: Escape Key/ Game Options Menu is now functional. Players can now select the main character’s name on New Game, either from
Playtesters Needed! by ArtemicGames - 09-03-2014
Playtestin' So we've been plugging away at the new Gateway: Inquisition board game for a good number of months and we're at a stage now where we'd like to open it up to some playtesters for some additional
Video Games United, Kickstarters, and the Absolute Joys of Hip Dysplasia by ArtemicGames - 08-13-2014
Holy Bejeebus balls I haven't posted in a long time. So, while I was going to post some RPG progress updates, I think instead I have other things to take care of first. Video Games United First up, Video
On Using Outsourced Assets, "Cheating", and the Proverbial '80s Garage by ArtemicGames - 03-05-2014
As I've been trucking away on the first three zones of the rpg, I had up to recently been building pretty much everything myself - models, textures, scripts, music, all the little pieces
Texturing Sewers is Gross by ArtemicGames - 02-06-2014
Just what it says. I'm definitely out of practice doing art stuff in general, but there's just something wholly unappealing about drawing indeterminate sludgy masses on walls. I will now never again type
New Year, New Progress by ArtemicGames - 01-26-2014
Oof, it's been a while. Things have been crazy over here, from game consulting picking up to more musical things like substitute organ-playing/choir directing. All of which have been some massive time
RPG Progress - I am not an artist, but hey, stuff works! by ArtemicGames - 11-08-2013
So I've been spending a lot of time getting the basic data and systems working in Unity...been working on it on and off in between other projects over the past 2 months. So, I'm pretty happy with myself for getting a lot of it up and functioning,
Where to Start by ArtemicGames - 10-24-2013
I knew right away I wanted to make an RPG. A classic, JRPG-esque homage inspired by the products of the 90s. I've got a couple of proto-games floating around in various stages of documentation and prototyping, some of which are RPGs, some
Big Design Conference and Sylveon, destroyer of worlds by ArtemicGames - 10-16-2013
Big Design Conference This Friday and Saturday I'll be down in Dallas for Big Design (http://bigdesignevents.com/conference/). I haven't attended or spoken at this conference before so it should interesting. The Grumpy Cat talk is also making