RPG Progress – I am not an artist, but hey, stuff works!

So I’ve been spending a lot of time getting the basic data and systems working in Unity…been working on it on and off in between other projects over the past 2 months. So, I’m pretty happy with myself for getting a lot of it up and functioning, just don’t judge … Continue reading

Where to Start

I knew right away I wanted to make an RPG. A classic, JRPG-esque homage inspired by the products of the 90s. I’ve got a couple of proto-games floating around in various stages of documentation and prototyping, some of which are RPGs, some simulations, and then a few other various cross-genred … Continue reading

Big Design Conference and Sylveon, destroyer of worlds

Big Design Conference This Friday and Saturday I’ll be down in Dallas for Big Design (http://bigdesignevents.com/conference/). I haven’t attended or spoken at this conference before so it should interesting. The Grumpy Cat talk is also making another appearance here, so if you missed it in Atlanta and find yourself in … Continue reading

Slides and More

SIEGE was delightful as ever, and it was totally great to see everyone again.  And the SIEGE staff did a fantastic job, as always – you guys rock.   So, I’m back now after an eventful plane trip and updating all the stuffs that I promised I’d update. (Seriously, if you’re … Continue reading

Wow, Thanks!

I was doing some upkeep this morning and I ran across this on the Knit2Go Cards page at TGC. So yeah, super surprised.  Thanks everyone!  I’ll be doing a bigger update next Monday about SIEGE and Big (D)esign, and hopefully some more about the Band prototype. Continue reading

Back to the grindstone

Back in town now, and Dragon*Con was an absolute blast! It also looks like there’s a good chance I will be returning next year :), and I was also invited to join a costuming group, so yay!.  I’ve also just signed onto a new consulting gig ( more yay!) and … Continue reading

Where did the summer go?

Whew, been super busy this whole summer and I realize I haven’t had a chance to update this in quite a while. I suck – got caught up in some random stuff and preparing for Dragon*Con (still preparing actually) and working on a new digital game, probably for PC and … Continue reading

I forgot how much I love Corel Painter

Seriously, what a delightful little program.  I’ve never upgraded from the old Painter IX software, and I kinda doubt I ever will. It’s taken a couple of weeks, but I’ve finally finished converting the old thesis game Melusine into something I could print on GameCrafter, and for a good deal … Continue reading

Farmnation Unwrapping, Introducing Farmnation Mini, and Mortgage Updates

Since the new Farmnation prototype came in, figure I’ll do a more detailed upwrapping that shows all the packaging that’s typical of Gamecrafter published products, as well as a general rundown of the pieces. All in all, OMG it’s so nice – definitely the kind of pieces I was going … Continue reading

Podcast is Live, UMBC tonight, and still waiting by the mailbox.

The Creative Mojo podcast from the other week is now archived up on toginet – it’s can be found here for any who are interested. Larry’s segment was totally awesome, and definitely worth a listen. I’m also heading back down to UMBC tonight for the final presentations of the games … Continue reading